| My computer artwork is
created with a collection of software, most written by me, some
commercially available and some freeware. First, the objects
depicted in my work are modelled electronically with a CAD
package. These models are converted, through a series of
programs, into objects which are compatible with a ray tracing
software package. I set the scenes by adjusting the lighting,
camera view conditions, surface characteristics, and backgrounds.
My artistic input is in the sculpting of the objects, determining
their color and texture, and in all the aspects of setting the
scene, much as a photographer would work. |
| My computer models are
detailed, accurate, and suitable for use by motion picture
special effects artists, graphic artists, computer game or
multimedia designers, or hobbyists. In addition to the preview
images of these models, many examples of the models' use can be
seen on this website, including the production of aviation art
and historically accurate aircraft profiles. There follows
examples of the models. |